<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments for Apreche.net</title>
	<atom:link href="http://www.apreche.net/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.apreche.net</link>
	<description>One geeks thoughts on the geekeries of the world.</description>
	<lastBuildDate>Fri, 16 Dec 2011 16:32:41 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>Comment on Tutorial: Programatically Post a Status Update to Your Facebook Page by Nawed Khan</title>
		<link>http://www.apreche.net/tutorial-programatically-post-a-status-update-to-your-facebook-page/comment-page-1/#comment-41395</link>
		<dc:creator>Nawed Khan</dc:creator>
		<pubDate>Fri, 16 Dec 2011 16:32:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.apreche.net/?p=1279#comment-41395</guid>
		<description>I have only three words to say.....
Holly Freaking Awesome !!!

As someone mentioned above, this is probably the only article that dels with this issue and pretty well done/explained.

I will try to do the first part (getting the magic token) programatically some times later. For one time thing its okay to do it manually.

A bigggg thankssss :)</description>
		<content:encoded><![CDATA[<p>I have only three words to say&#8230;..<br />
Holly Freaking Awesome !!!</p>
<p>As someone mentioned above, this is probably the only article that dels with this issue and pretty well done/explained.</p>
<p>I will try to do the first part (getting the magic token) programatically some times later. For one time thing its okay to do it manually.</p>
<p>A bigggg thankssss :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Tutorial: Programatically Post a Status Update to Your Facebook Page by Lara</title>
		<link>http://www.apreche.net/tutorial-programatically-post-a-status-update-to-your-facebook-page/comment-page-1/#comment-41394</link>
		<dc:creator>Lara</dc:creator>
		<pubDate>Mon, 05 Dec 2011 13:25:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.apreche.net/?p=1279#comment-41394</guid>
		<description>Thanks so much for this tutorial. Not completely there yet, but you&#039;ve definitely shed some light in my facebook darkness! ;)</description>
		<content:encoded><![CDATA[<p>Thanks so much for this tutorial. Not completely there yet, but you&#8217;ve definitely shed some light in my facebook darkness! ;)</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Tutorial: Programatically Post a Status Update to Your Facebook Page by Ahmad</title>
		<link>http://www.apreche.net/tutorial-programatically-post-a-status-update-to-your-facebook-page/comment-page-1/#comment-41391</link>
		<dc:creator>Ahmad</dc:creator>
		<pubDate>Tue, 22 Nov 2011 06:45:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.apreche.net/?p=1279#comment-41391</guid>
		<description>Very Very Helpfull
I want to give you a big thanks
Great Post, Thanks alot
I think its the only tutorial talking about this</description>
		<content:encoded><![CDATA[<p>Very Very Helpfull<br />
I want to give you a big thanks<br />
Great Post, Thanks alot<br />
I think its the only tutorial talking about this</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Tutorial: Programatically Post a Status Update to Your Facebook Page by Rich</title>
		<link>http://www.apreche.net/tutorial-programatically-post-a-status-update-to-your-facebook-page/comment-page-1/#comment-41389</link>
		<dc:creator>Rich</dc:creator>
		<pubDate>Fri, 07 Oct 2011 00:57:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.apreche.net/?p=1279#comment-41389</guid>
		<description>Awesome stuff.  Thanks a lot for the level of detail and accuracy; I know how long it takes to put this kind of tutorial together. :)
-Rich</description>
		<content:encoded><![CDATA[<p>Awesome stuff.  Thanks a lot for the level of detail and accuracy; I know how long it takes to put this kind of tutorial together. :)<br />
-Rich</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Game Developers &#8211; Stop Failing at Online Multiplayer by hcsama</title>
		<link>http://www.apreche.net/game-developers-stop-failing-at-online-multiplayer/comment-page-1/#comment-41388</link>
		<dc:creator>hcsama</dc:creator>
		<pubDate>Thu, 06 Oct 2011 10:43:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.apreche.net/?p=1250#comment-41388</guid>
		<description>I would totally agree with your comment here
- network code is not trivial
- there are good working implementations
- there is no excuse for not getting it to work properly
The issue with the failures you are seeing is probably the usual &quot;not invented by me&quot; phenomenon. While people have long accepted the fact that instead of doing OpenGL or DirectX calls directly, they are much better of using graphics engines, this insight has not come for all areas of game development.
We are convinced that in the same way that you have engines for many things already today, you also need an engine for multiplayer development. I am purposely not saying &quot;network engine&quot; because that is jumping a bit too short. There are network libraries but they really only move the problem up a few layers. You still have to worry about sending messages and the like. We are convinced that there is a much more productive productive way of looking at communication by simply abstracting it away as part of your game&#039;s object model.</description>
		<content:encoded><![CDATA[<p>I would totally agree with your comment here<br />
- network code is not trivial<br />
- there are good working implementations<br />
- there is no excuse for not getting it to work properly<br />
The issue with the failures you are seeing is probably the usual &#8220;not invented by me&#8221; phenomenon. While people have long accepted the fact that instead of doing OpenGL or DirectX calls directly, they are much better of using graphics engines, this insight has not come for all areas of game development.<br />
We are convinced that in the same way that you have engines for many things already today, you also need an engine for multiplayer development. I am purposely not saying &#8220;network engine&#8221; because that is jumping a bit too short. There are network libraries but they really only move the problem up a few layers. You still have to worry about sending messages and the like. We are convinced that there is a much more productive productive way of looking at communication by simply abstracting it away as part of your game&#8217;s object model.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on GitHub Suggested Workflow by Alain-Christian</title>
		<link>http://www.apreche.net/github-suggested-workflow/comment-page-1/#comment-41387</link>
		<dc:creator>Alain-Christian</dc:creator>
		<pubDate>Fri, 16 Sep 2011 09:58:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.apreche.net/?p=1198#comment-41387</guid>
		<description>Hey, I just wanted to say thanks for doing that &lt;a href=&quot;http://frontrowcrew.com/geeknights/20110801/git/&quot; rel=&quot;nofollow&quot;&gt;GeekNights Episodes about Git&lt;/a&gt;. It was the final push I needed to get on there and share my code. I&#039;ve been eyeing Github it for a while but you guys–you, mostly–really sold me on it.

I don&#039;t know why it took me so long to get into versioning. I dunno, I guess I thought it&#039;d be a bother to setup. Meanwhile, it turns out Git does what I&#039;ve been doing the entire time: archiving old code. I don&#039;t need to explain to you why I like that better than just saving file differences. You use Git, you probably prefer that for the same reasons I do. And since I was already doing it, I felt stupid not taking advantage of something that would automate the process for me.

Anyway, thanks again. Happy Friday!</description>
		<content:encoded><![CDATA[<p>Hey, I just wanted to say thanks for doing that <a href="http://frontrowcrew.com/geeknights/20110801/git/" rel="nofollow">GeekNights Episodes about Git</a>. It was the final push I needed to get on there and share my code. I&#8217;ve been eyeing Github it for a while but you guys–you, mostly–really sold me on it.</p>
<p>I don&#8217;t know why it took me so long to get into versioning. I dunno, I guess I thought it&#8217;d be a bother to setup. Meanwhile, it turns out Git does what I&#8217;ve been doing the entire time: archiving old code. I don&#8217;t need to explain to you why I like that better than just saving file differences. You use Git, you probably prefer that for the same reasons I do. And since I was already doing it, I felt stupid not taking advantage of something that would automate the process for me.</p>
<p>Anyway, thanks again. Happy Friday!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Tutorial: Programatically Post a Status Update to Your Facebook Page by Nick Budden</title>
		<link>http://www.apreche.net/tutorial-programatically-post-a-status-update-to-your-facebook-page/comment-page-1/#comment-41386</link>
		<dc:creator>Nick Budden</dc:creator>
		<pubDate>Sun, 04 Sep 2011 17:58:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.apreche.net/?p=1279#comment-41386</guid>
		<description>I owe you a hug for this.</description>
		<content:encoded><![CDATA[<p>I owe you a hug for this.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Power Signaling Over HDMI by George</title>
		<link>http://www.apreche.net/power-signaling-over-hdmi/comment-page-1/#comment-41381</link>
		<dc:creator>George</dc:creator>
		<pubDate>Tue, 23 Aug 2011 11:27:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.apreche.net/?p=1155#comment-41381</guid>
		<description>This functionality has always existed in the HDMI spec. Pin 19 on the connector is &#039;hot plug detect&#039;.  This enables devices to know when new devices have been plugged into them or switched on or off.  They can then decide whether to turn themselves on of off.  The problem is that very few manufacturers support this functionality.</description>
		<content:encoded><![CDATA[<p>This functionality has always existed in the HDMI spec. Pin 19 on the connector is &#8216;hot plug detect&#8217;.  This enables devices to know when new devices have been plugged into them or switched on or off.  They can then decide whether to turn themselves on of off.  The problem is that very few manufacturers support this functionality.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Don&#8217;t Change the Computer, Change Yourself by Lewis</title>
		<link>http://www.apreche.net/dont-change-the-computer-change-yourself/comment-page-1/#comment-41380</link>
		<dc:creator>Lewis</dc:creator>
		<pubDate>Tue, 23 Aug 2011 05:39:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.apreche.net/?p=1232#comment-41380</guid>
		<description>While I thoroughly enjoy a lot of your posts, this one wasn&#039;t so great (IMO, of course!).
I&#039;ve run Gentoo and many compile-into-the-night distros, and I can safely say that I still had a LOT of time to do as I please (be it gaming, coding, etc.). 
I wouldn&#039;t run Ubuntu on my computer ever, and Windows is right out. Does that mean I&#039;ll never get anything done, ever?
No. It means I can still get anything I want done, while *also* being able to control my system. Maybe it&#039;s just you that can&#039;t get stuff done? I don&#039;t know, but you don&#039;t have to be a rocket scientist (only a neurochemist!) to &quot;multi-task&quot; like that.
And about being in a &quot;foreign country&quot; when on other people&#039;s computers: if you know the theory, you will be able to apply it on any computer. For example, I&#039;m not a musical genius, but knowing music theory I can play almost any instrument fairly well (for someone who never played that particular instrument, that is). 
Windows is like McDonald&#039;s - fast, easy, everything is the same, and your arteries curse you every time. Ubuntu is down that path, and is getting worse.
I wouldn&#039;t eat at McDonald&#039;s breakfast, lunch and dinner. I much rather prefer a home-cooked meal, even if it means knowing a bit about cooking and putting the time and effort into it! 
What really bothers me though is what you said - &quot;Get used to the default keyboard shortcuts instead of making your own. Learn to live with the default settings.&quot; It&#039;s that exact attitute that really bothers me about a lot of people in computing. One of the *great* things about computers is the fact that you can do *anything you want* (okay,  maybe a little bit less dramatic than that, but...!) With that knowlege, how can you get on your knees and &quot;just take it&quot;? The fact that you can personalize your computer (and not just the color of the scroll bar) so much makes it all worth-while!
And you can *still* work, and get things done! Hell, I find it even easier to get things done when they&#039;re completely personalized. The defaults bother me, and are usually not so efficient... Not for myself at least, and at the end of the day, that&#039;s what&#039;s important right? To make things efficient for yourself?

Btw - sorry that my comment is like... a year after this was posted...</description>
		<content:encoded><![CDATA[<p>While I thoroughly enjoy a lot of your posts, this one wasn&#8217;t so great (IMO, of course!).<br />
I&#8217;ve run Gentoo and many compile-into-the-night distros, and I can safely say that I still had a LOT of time to do as I please (be it gaming, coding, etc.).<br />
I wouldn&#8217;t run Ubuntu on my computer ever, and Windows is right out. Does that mean I&#8217;ll never get anything done, ever?<br />
No. It means I can still get anything I want done, while *also* being able to control my system. Maybe it&#8217;s just you that can&#8217;t get stuff done? I don&#8217;t know, but you don&#8217;t have to be a rocket scientist (only a neurochemist!) to &#8220;multi-task&#8221; like that.<br />
And about being in a &#8220;foreign country&#8221; when on other people&#8217;s computers: if you know the theory, you will be able to apply it on any computer. For example, I&#8217;m not a musical genius, but knowing music theory I can play almost any instrument fairly well (for someone who never played that particular instrument, that is).<br />
Windows is like McDonald&#8217;s &#8211; fast, easy, everything is the same, and your arteries curse you every time. Ubuntu is down that path, and is getting worse.<br />
I wouldn&#8217;t eat at McDonald&#8217;s breakfast, lunch and dinner. I much rather prefer a home-cooked meal, even if it means knowing a bit about cooking and putting the time and effort into it!<br />
What really bothers me though is what you said &#8211; &#8220;Get used to the default keyboard shortcuts instead of making your own. Learn to live with the default settings.&#8221; It&#8217;s that exact attitute that really bothers me about a lot of people in computing. One of the *great* things about computers is the fact that you can do *anything you want* (okay,  maybe a little bit less dramatic than that, but&#8230;!) With that knowlege, how can you get on your knees and &#8220;just take it&#8221;? The fact that you can personalize your computer (and not just the color of the scroll bar) so much makes it all worth-while!<br />
And you can *still* work, and get things done! Hell, I find it even easier to get things done when they&#8217;re completely personalized. The defaults bother me, and are usually not so efficient&#8230; Not for myself at least, and at the end of the day, that&#8217;s what&#8217;s important right? To make things efficient for yourself?</p>
<p>Btw &#8211; sorry that my comment is like&#8230; a year after this was posted&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Tutorial: Programatically Post a Status Update to Your Facebook Page by Jason</title>
		<link>http://www.apreche.net/tutorial-programatically-post-a-status-update-to-your-facebook-page/comment-page-1/#comment-41367</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Wed, 10 Aug 2011 05:42:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.apreche.net/?p=1279#comment-41367</guid>
		<description>Thank you.  Great post!  I was getting absolutely no-where with this, but your description gave me what I needed and was able to post a successful status update.. so really appreciate your clear distinct explanation of the process.. Thank you !!!</description>
		<content:encoded><![CDATA[<p>Thank you.  Great post!  I was getting absolutely no-where with this, but your description gave me what I needed and was able to post a successful status update.. so really appreciate your clear distinct explanation of the process.. Thank you !!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Tutorial: Programatically Post a Status Update to Your Facebook Page by jjray</title>
		<link>http://www.apreche.net/tutorial-programatically-post-a-status-update-to-your-facebook-page/comment-page-1/#comment-41360</link>
		<dc:creator>jjray</dc:creator>
		<pubDate>Wed, 03 Aug 2011 02:06:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.apreche.net/?p=1279#comment-41360</guid>
		<description>Very helpful and thanks but I wish you would have done the status update in straight PHP instead of using CURL.</description>
		<content:encoded><![CDATA[<p>Very helpful and thanks but I wish you would have done the status update in straight PHP instead of using CURL.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Absurdity of Mobile Phone Subsidies by Scott</title>
		<link>http://www.apreche.net/absurdity-of-mobile-phone-subsidies/comment-page-1/#comment-41356</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Wed, 27 Jul 2011 23:58:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.apreche.net/?p=1115#comment-41356</guid>
		<description>I agree with everything you said wholeheartedly. Now if only someone who could make that happen gave a crap :(</description>
		<content:encoded><![CDATA[<p>I agree with everything you said wholeheartedly. Now if only someone who could make that happen gave a crap :(</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on You Don&#8217;t Impress Me. Try These Hacks Instead. by Alain-Christian</title>
		<link>http://www.apreche.net/you-dont-impress-me-try-these-hacks-instead/comment-page-1/#comment-41355</link>
		<dc:creator>Alain-Christian</dc:creator>
		<pubDate>Mon, 25 Jul 2011 17:55:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.apreche.net/?p=1261#comment-41355</guid>
		<description>You good some really great hactivism ideas in there. A few of them I&#039;ve never even heard of before!</description>
		<content:encoded><![CDATA[<p>You good some really great hactivism ideas in there. A few of them I&#8217;ve never even heard of before!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Game Developers &#8211; Stop Failing at Online Multiplayer by kc brass</title>
		<link>http://www.apreche.net/game-developers-stop-failing-at-online-multiplayer/comment-page-1/#comment-41344</link>
		<dc:creator>kc brass</dc:creator>
		<pubDate>Wed, 15 Jun 2011 10:47:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.apreche.net/?p=1250#comment-41344</guid>
		<description>Pocket empires is an android market app only available on android platforms. This game is a great game in so many ways but is riddled with glitches and problems I&#039;m sure due to what this article refers to. And the donations are ridiculous too. 10$ being cheapest one.  There is little support and little response from an understaffed admin. Worse is critical part of game play is troop orientated but troops keep missing from game and response team is completely aloof when reeking to restore them. Which complicates things as a player playing hours a day. To be without crucial componants. Very frusterating because game is so good but there&#039;s so many problems that if you are unlucky to face will ruin game for you.</description>
		<content:encoded><![CDATA[<p>Pocket empires is an android market app only available on android platforms. This game is a great game in so many ways but is riddled with glitches and problems I&#8217;m sure due to what this article refers to. And the donations are ridiculous too. 10$ being cheapest one.  There is little support and little response from an understaffed admin. Worse is critical part of game play is troop orientated but troops keep missing from game and response team is completely aloof when reeking to restore them. Which complicates things as a player playing hours a day. To be without crucial componants. Very frusterating because game is so good but there&#8217;s so many problems that if you are unlucky to face will ruin game for you.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Keep your California out of my New York by Hork</title>
		<link>http://www.apreche.net/keep-your-california-out-of-my-new-york/comment-page-1/#comment-41340</link>
		<dc:creator>Hork</dc:creator>
		<pubDate>Fri, 10 Jun 2011 04:44:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.apreche.net/?p=1257#comment-41340</guid>
		<description>I don&#039;t know where you get the idea that people who work at funded startups make peanuts.  Why do you think startups accept venture money in the first place?  It&#039;s so they can pay their employees.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know where you get the idea that people who work at funded startups make peanuts.  Why do you think startups accept venture money in the first place?  It&#8217;s so they can pay their employees.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Employees getting fired for smoking or being obese by Chris</title>
		<link>http://www.apreche.net/employees-getting-fired-for-smoking-or-being-obese/comment-page-1/#comment-41336</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Wed, 25 May 2011 03:48:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.apreche.net/2007/09/28/employees-getting-fired-for-smoking-or-being-obese/#comment-41336</guid>
		<description>This is the MOST ridiculous article I have EVER read.  I never comment on articles like this that I come across, but this one, I had to make a few comments on.  First off, I am a smoker.  &quot;A smoker is very likely to take many smoking breaks. This will reduce the amount of time they spend doing what you are paying them to do, which is work.&quot; When I put my 8 hours in, along with my co-workers, we have two 15-minute paid breaks and a 35-minute non-paid lunch break.  The only smoke breaks we take, are the breaks listed above.  If you don&#039;t allow people to go out 15-20 times a day to smoke, they most likely won&#039;t as long as they are still allowed to smoke at work on their given breaks.  I, personally, am conscious of other people when I smoke.  I don&#039;t go stand right beside the door and blow smoke in peoples face when they walk in or out the door.  I go to my car and sit until I&#039;m done then return inside and am conscious of my breath and clothes and take care of both with gum or mints and some kind of body spray.  Employers should make these areas that are frequented a lot non-smoking areas, like that are at my place of employment.  Problem solved.  Where do you get that a smoker will not be a long term employee?  For example, my grandfather worked at his place of employment for over 30 years!  Also, my father has worked at his place of employment for over 15 years now.  Both are smokers.  That is pretty long term if you ask me.  

Secondly, obesity is not always a personal choice.  Yes, people do tend to eat wrong and overeat, and those that do pay the price by being overweight.  Peoples metabolism has a big factor in weight.  Someone that has a cheeseburger for lunch with a high metabolism will burn that cheeseburger off a lot quicker than someone with a low metabolism.  How does that rectify discriminating said person?  I know A LOT of overweight people that work just as hard if not harder than skinny people.  Yes, I will agree that some heavy people are lazy, but that doesn&#039;t mean all are.  People have to provide references at most companies when applying, so the employer should follow up on those and see how the person works based on past jobs, not by their weight.  Since that is what references are given for.   I think you just need to get off your high horse and take a seat and sit and think about the women that gain 90 odd pounds during pregnancy or those that are genetically obese and tell them they have no will power. And that they chose to be obese. And they have a worse work performance than people that are skinny.  Then come back and write another article about that. 

Sincerely yours,
          -Chris</description>
		<content:encoded><![CDATA[<p>This is the MOST ridiculous article I have EVER read.  I never comment on articles like this that I come across, but this one, I had to make a few comments on.  First off, I am a smoker.  &#8220;A smoker is very likely to take many smoking breaks. This will reduce the amount of time they spend doing what you are paying them to do, which is work.&#8221; When I put my 8 hours in, along with my co-workers, we have two 15-minute paid breaks and a 35-minute non-paid lunch break.  The only smoke breaks we take, are the breaks listed above.  If you don&#8217;t allow people to go out 15-20 times a day to smoke, they most likely won&#8217;t as long as they are still allowed to smoke at work on their given breaks.  I, personally, am conscious of other people when I smoke.  I don&#8217;t go stand right beside the door and blow smoke in peoples face when they walk in or out the door.  I go to my car and sit until I&#8217;m done then return inside and am conscious of my breath and clothes and take care of both with gum or mints and some kind of body spray.  Employers should make these areas that are frequented a lot non-smoking areas, like that are at my place of employment.  Problem solved.  Where do you get that a smoker will not be a long term employee?  For example, my grandfather worked at his place of employment for over 30 years!  Also, my father has worked at his place of employment for over 15 years now.  Both are smokers.  That is pretty long term if you ask me.  </p>
<p>Secondly, obesity is not always a personal choice.  Yes, people do tend to eat wrong and overeat, and those that do pay the price by being overweight.  Peoples metabolism has a big factor in weight.  Someone that has a cheeseburger for lunch with a high metabolism will burn that cheeseburger off a lot quicker than someone with a low metabolism.  How does that rectify discriminating said person?  I know A LOT of overweight people that work just as hard if not harder than skinny people.  Yes, I will agree that some heavy people are lazy, but that doesn&#8217;t mean all are.  People have to provide references at most companies when applying, so the employer should follow up on those and see how the person works based on past jobs, not by their weight.  Since that is what references are given for.   I think you just need to get off your high horse and take a seat and sit and think about the women that gain 90 odd pounds during pregnancy or those that are genetically obese and tell them they have no will power. And that they chose to be obese. And they have a worse work performance than people that are skinny.  Then come back and write another article about that. </p>
<p>Sincerely yours,<br />
          -Chris</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Used Books on Amazon for $0.01 by katheryn</title>
		<link>http://www.apreche.net/used-books-on-amazon-for-001/comment-page-1/#comment-41334</link>
		<dc:creator>katheryn</dc:creator>
		<pubDate>Tue, 03 May 2011 16:30:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.apreche.net/?p=1026#comment-41334</guid>
		<description>ok so the 0.01 for a book seems like an awesome deal right... lol not really cause when u go look at shipping its between 4 and 20 dollars some times even more so theres always a catch</description>
		<content:encoded><![CDATA[<p>ok so the 0.01 for a book seems like an awesome deal right&#8230; lol not really cause when u go look at shipping its between 4 and 20 dollars some times even more so theres always a catch</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Layman&#8217;s Cellphone Acronym Guide by saloni</title>
		<link>http://www.apreche.net/laymans-cellphone-acronym-guide/comment-page-1/#comment-41318</link>
		<dc:creator>saloni</dc:creator>
		<pubDate>Fri, 07 Jan 2011 19:40:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.apreche.net/?p=681#comment-41318</guid>
		<description>This little article here should be published! Thanks for your lucid details on things that are so important and yet so unknown. Good work!</description>
		<content:encoded><![CDATA[<p>This little article here should be published! Thanks for your lucid details on things that are so important and yet so unknown. Good work!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Cartoon Openers in Foreign Languages by Apreche</title>
		<link>http://www.apreche.net/cartoon-openers-in-foreign-languages/comment-page-1/#comment-41317</link>
		<dc:creator>Apreche</dc:creator>
		<pubDate>Fri, 07 Jan 2011 19:32:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.apreche.net/2007/02/27/cartoon-openers-in-foreign-languages/#comment-41317</guid>
		<description>That&#039;s a lot of work.</description>
		<content:encoded><![CDATA[<p>That&#8217;s a lot of work.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Cartoon Openers in Foreign Languages by Ant</title>
		<link>http://www.apreche.net/cartoon-openers-in-foreign-languages/comment-page-1/#comment-41316</link>
		<dc:creator>Ant</dc:creator>
		<pubDate>Fri, 07 Jan 2011 14:47:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.apreche.net/2007/02/27/cartoon-openers-in-foreign-languages/#comment-41316</guid>
		<description>You should fix/replace them with working links. :)</description>
		<content:encoded><![CDATA[<p>You should fix/replace them with working links. :)</p>
]]></content:encoded>
	</item>
</channel>
</rss>

