You may notice a new link on the side of the blog to my new stalker feed. This feed is an RSS feed which combines all the items from all of my websites. So if you want to watch my blog, podcast, listal, del.icio.us, digg, Flickr, Last.fm and all that other stuff bunched into one feed, you’ve got it. Now you can monitor pretty much all of my Internet activities in one place.
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Apreche Personal, Technology projects, RSS, webdev
You may recall a previous blog post I made about games using AJAX. Web pages with the ability to read and write to databases via XML and update the display without reloading allow for the possibility of games that work in any web browser without plug-ins or large bandwidth consumption. But the games would still be limited to what you can draw using CSS and HTML. Thanks to the new canvas element in the newest versions of Firefox and Safari this is no longer a limitation.
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Apreche Technology, Video Games AJAX, canvas, projects, webdev
There is this really old game called M.U.L.E. that was released for the Atari and Commodore 64. This game has a very long and interesting history that you can learn about on a myriad of websites. My roommate and I recently rediscovered this game because we got our NES emulating computer plugged into the television and working. I knew about M.U.L.E. for many years, but I never really got into it very much. It took me until just yesterday to realize that it is really just a very good German strategy board game.
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Apreche Ideas, Video Games M.U.L.E., projects
So there are all kinds of blogs on the net. And they carry different levels of content. Some have huge heaping piles of links, some post every day, some post every hour and some every minute. Some have podcasts, some have videos. You get the idea.
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Apreche Ideas, Personal, Technology blogging, projects, RSS
So this summer I’m going to keep working from 9 to 5 every day. /me sighs. And I’m going to be almost totally alone in Rochester with 3 gentoo linux boxen, a pile of money and lots of free time. Given a lot of that time will go into just fooling around and playing Puzzle Pirates and such. But I’m definitely going to do a coding project. I just need help in deciding what to do.
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Apreche Personal, Technology projects
OK. So if you know me, you know what I think of most MMO games. In short, I despise all the ones I have played, except Puzzle Pirates and Achaea. But, I have not discounted the idea that a video game, played online, with tons of players cannot be good. Instead I have searched far and wide for the idea of the perfect MMO. Ladies and Gentlemen, I may have found it. But, before I tell it to you, we must start at the beginning of the story. If you do not understand why I believe that almost every MMO sucks you will not understand why my new idea is so great. And you will not appreciate the work of art that it will become. In the very best scenario I will have investors who will fund me to make this game and you will see it on the market. At the worst it will be my lifes work and I will finish it in many moons. Somewhere in-between someone steals my idea and I sue them. Yay, Creative Commons license. But you wont hear my idea until Part 3, so ha!
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Apreche Ideas, Video Games MMO, projects
We all know communism doesn’t work. There isn’t even a debate. Take any number of laborers. Now reward all those laborers with equivalent living conditions, luxuries, etc. regardless of difficulty of labor or effort and you will have problems. Because of the way our society is structured people do work which does not directly effect their lives in any way. For example a steel mill worker. He doesn’t live off the steel. His continued survival has very little to do with how good, bad or how much steel is produced. Therefore he must be rewarded with things like food and shelter in exchange for his steel making. That is the way things work. So unless you are a subsistence farmer or some such communism will not work. Simply because people will have no move to work if they are guaranteed to get an equal share no matter what. And the no matter what does not hurt them in the least.
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Apreche Ideas economics, geek, projects
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